Episode 4-8 branch conditions

Dispatch Ending Flags Matrix

Set each confirmed story state to true, false, or unknown and see which romance and morality branch families remain possible.

What determines a Dispatch ending? Episode 8 evaluates persistent romance, Shroud, Invisigal morality, and Robert morality states. This matrix keeps unknown values separate from false values, so it shows supported branch families without inventing a hidden points score.

Your current states

Set known flags

Live branch check

Ending branch families

0 of 9 states resolved

Blonde Blazer romance branch

Needs flags

Checks the Blazer commitment states through the finale.

  • Must be trueKissed BlazerUnknown
  • Must be falseChose InvisigalUnknown
  • Must be falseBacked out of Blazer routeUnknown

Invisigal romance branch

Needs flags

Checks the Invisigal route choice and the late confession response.

  • Must be trueChose InvisigalUnknown
  • Must be trueLeaned inUnknown
  • Must be falseBacked out of Blazer routeUnknown

Robert hero branch

Needs flags

Uses the explicit hero state alongside the chosen finale outcome.

  • Must be trueRobert hero stateUnknown
  • Must be falseRobert antihero stateUnknown

Robert antihero branch

Needs flags

Uses the explicit antihero state alongside the chosen finale outcome.

  • Must be trueRobert antihero stateUnknown
  • Must be falseRobert hero stateUnknown

Invisigal good-state branch

Needs flags

Uses the good override when the finale resolves Invisigal's morality state.

  • Must be trueInvisigal good overrideUnknown
  • Must be falseInvisigal bad overrideUnknown

Invisigal bad-state branch

Needs flags

Uses the bad override when the finale resolves Invisigal's morality state.

  • Must be trueInvisigal bad overrideUnknown
  • Must be falseInvisigal good overrideUnknown

Reference table

Flag-to-branch matrix

FlagBlonde Blazer romance branchInvisigal romance branchRobert hero branchRobert antihero branchInvisigal good-state branchInvisigal bad-state branch
Kissed BlazerVar_104_Kissed_BlazerTrue
Chose InvisigalVar_Chose_InvisigalFalseTrueRelatedRelated
Backed out of Blazer routeVar_BackedOutBlazerFalseFalse
Leaned inVar_Leaned_InTrueRelatedRelated
Killed ShroudVar_Robert_Killed_ShroudRelatedRelatedRelatedRelated
Invisigal good overrideVar_Visi_Good_OverrideRelatedTrueFalse
Invisigal bad overrideVar_Visi_Bad_OverrideRelatedFalseTrue
Robert hero stateVar_Robert_HeroTrueFalse
Robert antihero stateVar_Robert_AntiheroFalseTrue

True means the branch requires the flag. False means it requires the flag to be off. Related means the flag can change the branch outcome without being a proven entry gate.

Ending answer

Dispatch quick answer

Dispatch finale branches read persistent romance, Shroud, Invisigal morality, and Robert morality states. Unknown values must remain separate from false values when checking a route.

  • Set only the states you have confirmed in your run.
  • A blocked branch has at least one conflicting known state.
  • A supported branch has every listed entry condition resolved.
  1. Read the quick answerStart with the summary for Dispatch Ending Flags Matrix.
  2. Open the relevant sectionUse the page navigation or headings to find the episode, hero, choice, or mechanic you need.
  3. Continue with a related toolFollow the contextual links when you need a calculation or route-specific result.
What does Dispatch Ending Flags Matrix cover?

Dispatch finale branches read persistent romance, Shroud, Invisigal morality, and Robert morality states. Unknown values must remain separate from false values when checking a route.