En Pointe
InitialOn calls with more than two slots, gains +1 Combat in first slot and +1 Mobility in second slot.

Complete Guide · 2025
Assassin / mobility specialist
Values come from in-game data. Missing entries are not exposed in the dataset.
Initial abilities are available at start; others unlock through training/story progression.
On calls with more than two slots, gains +1 Combat in first slot and +1 Mobility in second slot.
Flies to call locations, greatly reducing travel time.
If sent on a failing call, she will reattempt it.
In first slot gains +3 Combat; in second slot gains +3 Mobility.
Step-by-step plans tailored to this hero’s kit.
Maximize À la Seconde bonuses through perfect positioning.
Best with: Prism (clone for double slot coverage), Punch Up (fills other slots with Squeeze In)
Use En L'air and Pirouette to save expiring or failing calls.
Best with: Invisigal (speed complement), Blonde Blazer (combat support)
With À la Seconde, place her slot 1 for +3 Combat or slot 2 for +3 Mobility depending on call requirements. Use En Pointe bonuses on 3+ slot calls for extra stats.
Yes—if assigned to a call that would fail, she automatically reattempts it once. Pair with strong teammates to ensure the reattempt succeeds.
Coupe complete guide: 4/3/3 base stats (Combat 4, Mobility 3, Vigor 3), En L'air flight speed mechanics, En Pointe slot position bonuses (+1 Combat...
Coupe complete guide: 4/3/3 base stats (Combat 4, Mobility 3, Vigor 3), En L'air flight speed mechanics, En Pointe slot position bonuses (+1 Combat...